Vaughn is sympathetic, everyone else is insane and cartoonishly cruel. That’s the sort of polar extremes Heist is selling. For good measure Derek throws him a beating and fires him. Pope expresses his sympathy for a nanosecond before kicking Vaughn out. Vaughn asks his boss Pope, with whom he has a history, if he can, you know, borrow like $300,000 to save his dying daughter. Just go with it, screenwriter Stephen Cyrus Sepher seems to say. Precisely no time is spent justifying this extreme set up. Vaughn lacks the capital to continue paying for an unspecified but crucial treatment, the discontinuance of which will not only worsen his daughter’s health but also cause her to lose her spot on the waiting list for kind of some miracle surgery. In the other corner we have Vaughn (Jeffrey Dean Morgan), the beleaguered father of a sick child on the verge of being evicted from her hospital bed. (I can’t remember anyone calling him that, thank goodness.) Derek/Dog works for Pope (Robert De Niro), a riverboat casino owner who nearly misses his own retirement party so he can personally oversee the torture and murder of two small time thieves. There’s a sadistic enforcer named Derek (Morris Chestnut) though he is listed in the credits as Dog. After a startlingly violent intro, we meet our players. The problems with Heist become apparent almost immediately.
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